Gears 5 scion

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Gears 5 guide: All the tips and tricks to make killing the Swarm a breeze

Our Gears 5 guide has all the information you need to battle against the Swarm and bring peace back to Sera, whether you're returning to it after an absence or have picked it up as one of your Xbox Games with Gold. Although the "of war" part has been dropped from the title, this is still very much part of the Gears of War series and brings the usual challenges for those games. If you're looking for a helping hand, whether it's general tips, component and weapon locations, side mission locations and walkthroughs, and even advice on what choice to make when presented with a spoilerific decision, then we've got everything covered in this Gears 5 guide.

Gears 5 review

Gears 5 review

After the mediocre Gears of War: Judgement and Gears of War 4, our Gears 5 review explains just how the latest instalment does enough to inject some life back into the franchise, although some aspects still feel stale. "Gears 5 biggest changes don’t reinvent the series, but give the classic shooter more room to breathe. Let Gears be Gears."

Gears 5 tips

Gears 5 tips

Playing through the campaign on insane difficulty is just that... absolutely freaking insane(ly hard). Take on board some of our Gears 5 tips to help ease yourself through it, although there's not much we can do about the amount of bullets each enemy takes.

Gears 5 components

Gears 5 components

Throughout the campaign, you'll stumble upon components. These are used to upgrade Jack, your helpful robot drone, with abilities and powers that will assist you until the end. Some are tough to find though, especially if you want to upgrade Jack all the way, so make sure you follow our Gears 5 components guide to find all the locations.

Gears 5 Relic Weapons

Gears 5 Relic Weapons

Gears 5 Relic Weapons are even more difficult to find than the components, because there's only one in the entire campaign for each weapon. They're essentially more powerful versions of the standard variants; for example the Longshot Relic gives you an extra bullet per active reload, while the Retro Lancer Relic fires explosive rounds.

Gears 5 Lost Outsiders

One of the first side missions you'll come across is Gears 5 Lost Outsiders, found in Act 2. It's not completely straightforward so make sure you follow our walkthrough to ensure you don't get stuck.

Gears 5 Hollow Storm

Gears 5 Hollow Storm

Around the same point in Act 2 is when you'll discover the Gears 5 Hollow Storm side mission, and it involves visiting three locations off the beaten path to get another Jack upgrade. Follow our walkthrough so you know exactly where to go.

Gears 5 Scavengers

Gears 5 Scavengers

When you make it to the open world section in Act 3, you'll find the Gears 5 Scavengers mission. It's similar to both Lost Outsiders and Hollow Storm in that you need to find the correct three locations in order to complete it, so our guide will help.

Gears 5 unlockable characters

Gears 5 unlockable characters

Did you know there's a bunch of Gears 5 unlockable characters in multiplayer, including Sarah Connor and Emile from Halo: Reach? We've got the lowdown on how you unlock them right here.

Gears 5 campaign decision

Okay, listen. The final guide has huge spoilers for the campaign. You can see it below, underneath the three beautiful Gears 5 images. Only scroll down if you don't mind the biggest aspect of the campaign being spoiled. Last chance...

Gears 5 JD or Del

We warned you about spoilers! When you're almost at the end of the campaign, you have to decide who to save: JD or Del. In our Gears 5 JD or Del guide, there's no right or wrong answer, but we've got the consequences of each explained and what it could mean for Gears 6.

One of the resident guide writers around these parts, give me a game and I will write every "how to" I possibly can or die trying. When I'm not knee-deep in a game to write guides on, you'll find me hurtling round the track in F1 2020, flinging balls on my phone in Pokemon Go, pretending to know what I'm doing in Football Manager 2020, clicking on heads in Valorant, or mowing down hordes of enemies in Outriders.

Does anyone know what wave to jump to in Horde when you get the "Kill x scions" daily challenge?
So far The Gauntlet escape level.

Lahni with lvl 5 100% melee damage is the easiest on beginner.

My YT:
Top games this gen: Sekiro>RE2/RE3=DMCV>Witcher 3=RDR2=GOW=BB>Doom>T7>Nioh

Yeah that's what I've been using atm. But it's the next Escape map that's about to fall off the Past Hives list, right? So I'm looking for a new method for Week 4 onwards.

ballmonster posted...
Yeah that's what I've been using atm. But it's the next Escape map that's about to fall off the Past Hives list, right? So I'm looking for a new method for Week 4 onwards.

Yeah, almost.

The Hive

3 Scions

Otherwise it's a b****.

My YT:
Top games this gen: Sekiro>RE2/RE3=DMCV>Witcher 3=RDR2=GOW=BB>Doom>T7>Nioh

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  5. Snkrs cop bot

What’s Up – December 16th 2019

Welcome to What’s Up, your weekly update on all the latest news, game updates and more in Gears 5 and beyond.

Here’s What’s Up in Gears this week:

  • ‘Tis the season to be gibbing – Gearsmas is back!
  • Progress on Title Update 3.1
  • New Escape Hive: The Detour
  • Weekly Store Content
  • Gears Tactics coming April 28, 2020

‘Tis the season to be gibbing, which means it’s time for Gearsmas in Gears 5! In this year’s Gearsmas festivities, we’ve got a whole lot of presents up for grabs and the return of Jingle Juvies.

This Krampus doesn’t care if you’ve been naughty or nice – he’s coming for any COG he can get! Earn the Krampus Scion* by getting 200 Kills in Free For All, trackable in your Tour of Duty Medals.

*The Krampus Scion is actually based on the Warden, but to ensure players can access the skin instantly without the need to unlock a Character first, we’ve assigned this Character Skin under the Scion Character.

It wouldn’t be Gearsmas without some Ugly Sweaters, so why let your weapons miss out on some festive cheer?

Earn the full 18 weapons from the Ugly Gearsmas Weapon Skin set by completing 100 Waves of Jingle Juvies during the Gearsmas event.

On top of the sweet new earnable rewards, the Gearsmas gifts keep on rolling down the chimney with four additional goodies just for logging in.

  • Gearsmas Jack Character Skin
  • Gearsmas Bloodspray
  • Gearsmas Mark
  • Gearsmas Banner

Simply hop onto Gears 5 from the launch of Gearsmas until January 2nd at 10am PT to claim your Gearsmas presents.

Is there anything that says Gearsmas more than a choir of yelping Juvies?

Jingle Juvies is a 20 wave Horde event that features a lot of Juvies sporting antlers and boss waves featuring a lot of Juvies PLUS standard enemies.

Unfortunately, this year some of the Juvies have misunderstood the whole bauble thing and attached Frags to their back instead. Translation: Get ready for a LOT of Poppers!

For Versus, some of you may be wondering why Snowball Fight isn’t making its usual appearance this year.

With the very recent release of Free For All, we feel it’s best to keep the focus firmly on this new mode over the holidays – where we’ll be joined by new and returning players who may have yet to try FFA in Gears 5.

We have some ideas on where we might take Snowball Fight in the future, but for this year, it’s taking a break to let Free For All shine.

Whether you’re joining us for the first time or firing up your Xbox to escape your family for a while, we’ve got you covered with Free Boost for logging in on December 25th and December 26th.

Gearsmas will begin shortly after the release of Title Update 3.1, which contains some urgent fixes for community reported issues (more on that below). Once Title Update 3.1 has rolled out, Gearsmas will be turned on ~3-4 hours after the initial release and will run until January 2, 2020.

Following the release of Title Update 3, we are working on an urgent update to address three key issues flagged by the community:

  • Visual corruption in two FFA maps – The Pit and Nethercutt
  • Unintended “teammates” in FFA
  • Horde: Crashing while joining games in progress

We are close to finalizing a Title Update to address these issues as quickly as possible with a goal to release this update as early as possible this week.

Until we have finalized and completed the certification process, we do not have an exact ETA to share at this time – but the team are working diligently to get 3.1 launched as soon as possible.

UPDATE: Title Update 3.1 will launch tomorrow, Tuesday December 17th.

We’ll keep you apprised of any updates as soon as we have them on and @CoalitionGears on Twitter.

This weeks’ new Featured Escape Hive is known as The Detour. Head down an increasingly tough corridor of doom in a perilous first act with multiple exits and endless enemies.

The further you make it down the hallway before exiting the act, the more COG tags and better equipment you’ll gain. How far can you make it?

UPDATE: The Detour will now launch on Tuesday, December 24th to provide an additional featured week for the Ice Queen Hive.

This week’s Weekly Store is getting in the Gearsmas Spirit with new Gearsmas themed items and a Hivebuster look for Baird!

  • Hivebuster Baird Character Skin* – 500 Iron
  • Nutcracker Shepherd DB Character Skin* – 500 Iron
  • Wrapping Paper Loadout Weapon Skin Set – 500 Iron
  • Pink Camo Full Weapon Skin Set* (18) – 300 Iron
  • Shield Mark – 50 Iron

*Reminder: Purchasing a Character Skin does not include access to the Character. Use of Character Skins requires the base Character to be unlocked before associated skins can be used.

There’s some important points to note about this week’s Store:

  • This new rotation of Store Content will only become available once Gearsmas is deployed shortly after the release of TU3.1 – not with the standard Tuesday reset.
  • Previous purchasers of either the Pink Camo Lancer or Gnasher, previously sold individually in the Store, will be granted the full Pink Camo weapon skin set at no extra cost. We expect to complete this deployment shortly after the release of TU3.1.
  • Gearsmas Store content (Nutcracker Shepherd, Wrapping Paper Weapon Skin set) will also be available next week through a temporary Gearsmas Store Tab until January 2, 2020.

Gears Tactics Coming April 28, 2020

New year, new Gears!

After almost a year and half since we first announced Gears Tactics as part of the “Year of Gears” at E3, Gears Tactics hit the stage at The Game Awards with a first look at the tactical, visceral combat you can expect from this new entry into the turn-based squad shooter genre!

Developed by The Coalition and Splash Damage, Gears Tactics is set 12 years before the first Gears of War. In these early years of the Locust War, you’ll be outnumbered and fighting for survival as you recruit and command a squad to hunt down Ukkon, an evil mastermind who makes monsters. (Rise of RAAM readers may remember this infamous Locust!).

Gears Tactics launches on April 28, 2020 on the Windows Store and Steam and will be available the same day with Xbox Game Pass for PC (Beta). We’ll be talking more about Gears Tactics next year in the run-up to launch, but in the meantime, you can chow down on some juicy first details here.

Signing Off

That’s it for this week’s What’s Up. Coming this week, we’ll have a few new articles including more information on the recent Movement Updates for Gears 5 as well as further updates on the release of TU3.1 and Gearsmas.

Until then,



Instead of constant dogfights, sections of the game integrate stealth into the equation.

If you’re still struggling with other parts of the game, be sure to search Twinfinite for more useful tips, tricks, and guides. It is still unknown how they became active after the annihilation of the Locust Horde. Gears 5 recently received a new Free For All deathmatch mode, and seemingly in an effort to encourage players to give it a try, The Coalition is offering a Krampus Scion skin … So i load up horde solo on easy and just use the shotty to get my 40 kills on leaches, drones, deebees. Ghost Recon Breakpoint: How to Sneak & Stealth Kill, Kingdom Come Deliverance: How to Stealth Kill, PS5 Gets a Price Cut in Brazil Ahead of Release, Genshin Impact Releases Charming (and Massive) Soundtrack For Free on YouTube, Days Gone on PS5 Wil Run at Up to 60 FPS in Dynamic 4K Resolution; Saves Will Transfer from PS4, Friday The 13th’s Servers Are Shutting Down in November, Twin Mirror Gets New Trailer as Pre-Orders Become Available. You can probably spam waves 10,20,30,40,50 to kill bosses to get the 15 million damage medal too. The Swarm is later revealed to be the successors of the Locust Horde. You have to do dmg. Gears 5 (2019) Dave - Malfunctioned after taking damage from Swarm's juvies. Home » Guides » Gears 5: How to Stealth Kill. Now that you know how to move a little more light-footed, you’ll be able to make short work of your enemies. When you get a wave of scions in horde, kill them, then suicide and start that wave over. There are many different ways to kill in Gears 5, as the game features a boatload of destructive weapons that’ll turn you enemies into minced meat. What modes can i play without Xbox Live Gold?

Hi, I'm the talking cat from PotD Same thing goes for Horde/Escape. Here is everything you need to know about how to stealth kill in Gears 5.

While past games in the Gears of War series have always placed a heavy emphasis on run and gun, cover-based fights, Gears 5 adds a few more elements to the combat. I had this yesterday. Scion elite - Head stomped by Kait Diaz.

Yep. Get 40 kills with the shotgun and another to get 60 eliminations. I'd start a custom Horde match, solo on Beginner on wave 9. Yet there are few more effective ways to get the job done than with some simple stealth. Next, there are only a few situations in which you can actually execute a stealth kill. They are a species of creatures that came to existence over 25 years after the Lambent Pandemic. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. You're browsing the GameFAQs Message Boards as a guest.

Reyna Diaz - Killed by Kait Diaz out of mercy to prevent her assimilation to the Swarm. So i get my 40 kills and decide to finish the next wave and I got the 60 eliminations one too. Assists but, from my experience marking an enemy isn't enough. Privacy Policy, Gears 5 – Act III / Chapter 2 Walkthrough (Rocket Plan), Act I / Chapter 1 Walkthrough (Shot In The Dark), Act I / Chapter 2 Walkthrough (Diplomacy), Act I / Chapter 3 Walkthrough (This Is War), Act I / Chapter 4 Walkthrough (The Tide Turns), Act II / Chapter 1 Walkthrough (Recruitment Drive), Act II / Chapter 2 Walkthrough (Into The Wild), Act II / Chapter 3 Walkthrough (Forest For The Trees), Act II / Chapter 4 Walkthrough (The Source Of It All), Act II / Chapter 5 Walkthrough (Dirtier Little Secrets), Act III / Chapter 1 Walkthrough (Fighting Chance), Gears 5 – Act III / Chapter 3 Walkthrough (Some Assembly Required), Gears 5 – Act I / Chapter 2 Walkthrough (Diplomacy), Gears 5 – Act IV / Chapter 1 Walkthrough (Homefront), Gears 5 – Act II / Chapter 2 Walkthrough (Into The Wild), Gears 5 – Act I / Chapter 4 Walkthrough (The Tide Turns). Take them out and a Scion will appear on a lift at the bottom of the stairs. So what do you need to do to kill someone silently in Gears 5? to them.

Take out the Juvies, then kill the Bastion so you can focus on the Warden.

It's also handy for things like "Kill 5 Scions" that show up around waves 6-7.

ALL RIGHTS RESERVED. The game is so much better than Gears 4 in every way. The kills will count even though you restart the wave.

An elimination occurs when you have dealt damage to a player and that damage is still there when they die (so that player hasn't been able to regen away all that damage yet), or if you kill a player. If you notice DR1s, then keep quitting to Lobby until you get Scions. Using stealth kills will make some battles easier and others altogether unavoidable, if done right.

So basically just killing an enemy or assisting a kill on an enemy would be considered an elimination in horde. © 2020 GAMESPOT, A RED VENTURES COMPANY. Here is how you can survive the wave-based defensive mode and take out plenty of the nasty Swarm creatures in the process. Horde mode remains one of the biggest components of Gears 5. We’ve even got you started with some of the most popular guides on the game below, taken straight from our official guide wiki. Gears of War Games News Feed Merchandise Esports Partners Help Forums Careers Please explain the Power-System in Horde Mode. Entire areas are devoted to moving around sneakily, as Gears 5 has chosen to move away from cramped spaces to focus on more open-world environments. Hive guardian - Bisected by JD using Raven's blade propeller. The Swarm are the main antagonists of the game Gears of War 4 and Gears 5. Obviously, the first prerequisite is to own an Xbox One console, as the series is an exclusive for the platform. Gears 5 has added plenty of new elements to make gameplay excting, ranging from an open world to entire areas devoted to Stealth Kill mechanics. As such, you’ll need to have your wits about you as you traverse these large areas, all the while hoping that your enemies don’t. Kill it, then follow the walkway to the left and take out the Swarm blocking your path.

That is everything you need to know about how to stealth kill in Gears 5. I think last night's patch fixed this and added in a bunch more enemies like scion buzzkills and more sires. With its 'same but different' approach to the series, our Gears 5 tips will help you adjust to a few changes. Actually all kills. Later revived as Swarm queen.

Another Scion will appear, so Hijack it and clear out the rest of the Drones, then finish off the Scion and a Warden with a Bastion will appear, with a few accompanying Juvies. Kill it, then follow the walkway to the left and take out the Swarm blocking your path. The official website for Gears 5.

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Gears 5 Scion Cannot Touch This

Characters / Gears Of War Swarm

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     General Tropes 

The Swarm

"Guys, that sounded like there were dozens of em'. Hundreds. Like a... like a swarm."

A new enemy to humanity that came out of hiding 25 years after the war against the Locust Horde was finally brought to an end. The Locust was thought to have been completely disposed of when Adam Fenix' Neutron Bomb went off when in actuality, this was far from being the case. The corpses left behind by the Locust became wrapped in cocoons that were completely indestructible, which forced the COG to dump said corpses numbering in the thousands off at dumping grounds all across Sera, and locked them away out of sight. As it turns out, the Locust were still very much alive, and used the 25 years that humanity spent in peace evolving into more powerful creatures that Del later dubs as being like a "Swarm." In addition, the areas that were used for dumping grounds end up mutating into large nest-like complexes that become the new staging points for the Swarm. Overall, the Swarm serves as the successors to the Locust Horde as the primary enemies that humanity faces off against starting from Gears of War 4 onward.

  • Dumbass No More: Downplayed Trope, but once they gain a queen of their own, they are able to start making their own firearms and armor within weeks. The speed is quick enough that Delta Squad takes immediate note of it once they're not under fire.
  • In-Universe Nickname: Del provides a name for a majority of the Swarm creatures that he and his friends run into.
  • More Dakka: It's safe to say the Swarm are a fan of this, since the only gun they have actually made themselves is the Claw, a powerful light machine gun with a massive 100-round magazine that gets more accurate the longer you hold down the trigger... at least until it overheats and both its fire rate and accuracy instantly become total garbage until you let go of the trigger and let it cool down (hey, nobody said they were good at making guns). Getting an Active Reload increases its fire rate, allowing for even more dakka.
  • Nice Job Breaking It, Hero!: At least one of the Locust cocoon dumping grounds was an old osmium mine that was no longer in use. As noted below, Scions empower their fellow Swarm by releasing osmium dust into the air, which reacts with Swarm biology and makes them stronger, implying that being in such close proximity to all that osmium was the reason the Locust evolved into Scions in the first place.
  • Stronger with Age: Some of what makes up the Swarm is a group of stronger Locust that spent the last 25 years evolving in hibernation.
  • Was Once a Man: Swarm Drones and Juvies are humans that were captured and put into pods, causing them to mutate into what they are now.

Swarm Leadership

     The Speaker 

The Speaker

"The path to your mother lies through me!"

A Swarm Scion of some importance that appears in Gears of War 4. The Speaker is the creature personally responsible for leading the attack on Kait's village and kidnapping her mother, Reyna.

  • Advertised Extra: He appears somewhat prominently in the game's trailer, but actually only has one scene (two if you count the village attack where he's always out-of-focus) and is promptly killed off.
  • Climax Boss: He fights you while riding a Swarmak about 4/5ths of the way through the game.
  • Everyone Calls Him "Barkeep": He's only known as the Speaker, and he isn't even named in the game itself. The name is only mentioned in the achievement for defeating him.
  • Filler Villain: He's not at all developed, unlike any of the original Locust Horde leaders, and exists mostly to put an individual face on the Swarm, which otherwise has no individual characters in the entire game.
  • Guttural Growler: Like other Locust. However despite only having a handful of lines and not having anything really important to say, his Tyran is surprisingly good and he's actually the most eloquent Locust character in the series, other than Myrrah (who's actually human).
  • Handicapped Badass: He fairly easily takes out Reyna and Oscar, two legitimate badasses in their own right, all after Reyna already cuts off one of his hands.
  • It's Personal: Kait recognizes him as the leader of the attack on her village, due to his missing hand which Reyna cut off during their fight, which motivates her to fight and kill him.
  • Made of Iron: During the attack on Kait's village, he shrugs off multiple stab wounds as well as two direct shotgun blasts to the back while fighting Reyna and Oscar, all with no lasting effect.
    • Stronger with Age: Like the other Scions, he seems significantly stronger than the old Locust Drones after spending 25 years in hibernation while evolving from the anti-Imulsion pulse.
  • Plot-Irrelevant Villain: The opening attack on Kait's village aside, he's not involved with the plot at all (First Minister Jinn actually would fit the role of the game's Big Bad much better, aside from the fact she has nothing to do with the whole Swarm plot-line), and is mostly notable solely because he's the only individual Swarm character in the game.
  • Schrödinger's Canon: The novel Ascendance features multiple Speakers and treats them as just another class of Scion, while the multiplayer profile of the Speaker in Gears 5 explicitly identifies him as the one who led the attack on Kait's village and treats him as if he is the only Speaker.

    Swarm Queen (Spoilers for Gears 5) 

Reyna Diaz

The daughter of Myrrah, Reyna's consciousness is preserved in the Swarm Hive Mind. Once Kait severs her connection, the Swarm bring her back... more or less.

  • Archnemesis Dad: Gender Flip trope with Kait.
  • Big Bad: In Gears 5, once she comes back as the Queen of the Swarm.
  • Came Back Wrong: Reyna's physical body died in Gears of War 4, but once she is given a new one by the Swarm, her mind takes on a thought process nearly identical to her mother.
  • Combat Tentacles: Gains these in her appearance at Old Ephyra during Gears 5, which she uses to casually disarm, Neck Lift, and Neck SnapJD or Del.
  • Full-Frontal Assault: When she manifests in Old Ephyra, she is completely naked. Not that you can see anything, since she's grown chitin over most of her top half and her bottom half isn't there anymore.
  • Generation Xerox: An Enforced Trope. The Hive Mind turns her mind into practically a carbon copy of her own mother.
  • Hive Queen: As shown by Kait, she can actually Body Surf into other Locust at will to control them remotely. Just having a Queen hooked up to the Hive Mind in the first place makes all of the Drones smarter even without her actively controlling them, and they start manufacturing their own armor and weapons.
  • Humanoid Abomination: Far more than her mother. After she manifests, she has Combat Tentacles for arms and legs making her look like a cross between an octopus and a human, has grown chitin on her torso like what the Swarm's creatures have, has Scion-like crystals growing out of her head, and makes direct use of her Body Surf through the Hive Mind. It's no wonder that Kait refuses to call Queen Reyna her mother anymore.
  • Royal "We": Speaks this way when she appears in Old Ephyra, both because she's a queen, and because she's the leader of theHive Mind.
  • Terms of Endangerment: During the fight against the Matriarch, she still calls Kait by her Affectionate Nickname of Kaitie, but when combined with her actions and how she drags out the syllables at times, it comes across as more of a threat, or in the very least intensely creepy. She seems to have dropped this when Kait fully severs her connection from the Hive Mind, when they meet again in the flesh Reyna is enraged over her choice.
  • That Man Is Dead: According to Kait, Queen Reyna isn't her mother anymore, but just the queen of the Swarm who happens to have her face. The fact that the original Reyna asked for a Mercy Kill to free her from the Hive while Queen Reyna wants nothing of the sort definitely backs up her claim.
  • Walking Spoiler: Her coming Back from the Dead as the new Big Bad is a major reveal for Gears 5.

Swarm Classes

    Drones (Swarm)

The basic front-line soldiers of the Swarm that serve the same exact purpose as the Locust and Lambent variants that came before them. The Swarm Drones are seen in different ranks depending on what they're skilled at, such as being a Grenadier, Hunter, or Sniper. Drones that recently evolved from Juvies have a fresh look to them known as Imagos, and some Swarm Drones can appear as an elite variant.

  • Brainwashed: Their memory as a human was wiped after going through the nest pod mutation.
  • Divergent Character Evolution: Gears 4 Hunters were more or less indistinguishable from Drones aside from slightly different clothing. Gears 5 makes them far more distinct in both appearance and voice.
  • Elite Mooks: Occasionally, some Swarm Drones will appear more armored and better geared than others, which make for tougher fights.
    • Elite Drones and Swarm Hunters are the real Elite Mooks. The former comes equipped with a Lancer, Gnasher and Frags and has much smarter AI than other enemies while the latter carries a Torque Bow to deliver a One-Hit Kill.
  • Evolutionary Levels: The Swarm version of the Drones are humans that were forced to go through mutation within nest pods. Those that hatch out too early appear as immature beings known as Juvies.
  • Eye Scream: The bio for the Swarm Sniper in Gears 5 states that they were Drones who were punished for failure by having an eye removed and being sent to the rear of the battlefield.
  • Full-Frontal Assault: Imagos are completely naked. Not that they have anything to cover up.
  • Mooks: Swarm Drones continue to serve as the enemies primary basic fighters.
  • Weapon of Choice: Like their predecessors, Drones wield Hammerbursts, Snipers wield Longshots, Grenadiers wield Gnashers and Frags. In addition, Hunters wield Torque Bows and Drone Elites pack a full loadout of Lancer, Gnasher, and Frags.
    • In Gears 5, Drones wield Hammerbursts, Elite Drones wield Claws and Shock Grenades, Snipers wield Longshots, Elite Snipers wield EMBARs and Shock Grenades, Grenadiers wield Gnashers, Elite Grenadiers wield Overkills and Flashbangs, Hunters wield Markzas and Smoke Grenades, Elite Hunters wield Torque Bows, and Imagos wield Enforcers.


The result of a human's first stage of transformation into creatures for the Swarm. Humans that are captured by Snatchers are put into nest pods where their bodies are forced to go through mutations to eventually become Swarm Drones. However, those that pop out early show themselves off as Juvies, which are immature zombie-like creatures that rush towards their enemy in groups. The function of the Juvies are basically what the Wretches were for the Locust.

  • Brainwashed: Their memory as a human was wiped after going through the nest pod mutation.
  • Expy: Basically the Swarm’s version of Wretches. However, they are much more agile than Wretches ever were.
    • To Grims from Video Game/Resistance, also abducted humans processed in Meat Moss pods.
    • Gears 5 adds Poppers, which are Juvies with grenades tagged to themselves which attempt to suicide-bomb you, functioning as the Swarm's verson of Tickers.
  • Evolutionary Levels: Juvies are humans that were forced to go through mutation within nest pods, but hatched out early before fully transforming into a Swarm Drone.
  • Le Parkour: They move in a way similar to Wretches where they jump along obstacles in their way to reach their opponent.
  • Our Zombies Are Different: Juvies are basically the Swarm's version of a zombie army that happen to be a bit more agile.
  • Zerg Rush: Juvies usually appear in packs as they charge towards the enemy.


Former Locust that have awakened from their slumber after being incapacitated by Adam Fenix' countermeasure. Unlike the lower-tier Drones and Juvies who were former humans caught by the Snatchers to mutate into new beings for the Swarm, Scions are the evolved forms of the corpses left behind by the Locust. Upon awakening, Scions serve as the commanders of the Swarm army, and lead the Drones and other Swarm creatures in their quest to capture humans and continue repopulating the horde.

  • All There in the Manual: How exactly are they able to buff their fellow Swarm troops? According to the Gears of War 4 Collector's Guide, they are releasing clouds of osmium dust when they perform their Status Buff, which presumably interacts with the drones' cells to make them stronger.
  • Badass Decay: In Gears 5, they inexplicably lost their ability to buff other Swarm troops.
  • The Brute: They fit this to a T, being menacing Giant Mooks for the Swarm army.
  • Calling Your Attacks: Much like the Boomers of the past, Scions will each shout an attack related word prior to attacking, although they don't do it as often as Boomers used to, so you can't rely on just sound to know when to Take Cover!. "Firing!" for Boomshot-wielders, "Launching!" for Dropshot-wielders, "Shredder!" for Buzzkill-wielders and "Suppressing!" for Mulcher-wielders.
  • Came Back Strong: As stated above, they are former Locust that were crystallized by the Anti-Imulsion Counterweapon. Instead of being killed, the weapon made them taller and more durable, making them significantly stronger than the Locust they were in the past.
  • Dash Attack: If you get too close to them, they will charge straight at you and hit you with a vicious melee strike. This will often down someone in one hit.
  • Expy: Broadly similar to the Boomer and Grinder Locust variants being massive Swarm troops who invariably wield power weapons.
  • Giant Mook: They are significantly taller than the standard Swarm troops. Naturally, this also makes them more threatening and durable.
  • Handicapped Badass: The Scion Buzzkills have crystals over their right eyes that would seemingly obscure their sight. This condition doesn't make them any less dangerous than the other Scions. Although when your weapon spams dozens of Pinball Projectiles everywhere, you don't really need good eyesight.
  • Large and in Charge: They are the largest infantry among the Swarm army and seem to be the de-facto leaders of them, seeing as the Speaker, a Scion Elite, personally led their drones and Snatchers in an attack on the Outsider village.
  • Meaningful Name: Scion is another word for "descendant". They are basically Neo-Locust, having descended from the original horde.
  • Mighty Glacier: They never move faster than a slow, lumbering walk towards humans, but they wield devastating power weapons like the Dropshot and Mulcher. They also have great endurance levels and can soak up a lot of damage before falling.
  • Neck Lift: They will do this to helpless humans that are downed near them, popping their heads from the pressure of their grip around the poor humans' necks.
  • Obfuscating Stupidity: They seem to be Dumb Muscle at first glance, sitting in open areas on the battlefield and not even bothering to protect themselves with cover on top of being very slow as well. However, this seems to be a ploy to goad overconfident humans into approaching them, at which point they will perform a Dash Attack comboed into a Megaton Punch that will down a player in one hit, revealing their intelligence to be higher than it seems.
  • Roar Before Beating: They will let out a bellowing roar before using their Dash Attack and will do another epic one before buffing other Swarm.
  • Shoot the Medic First: While they are incapable of healing Swarm troops per se, they are able to perform a Status Buff stance and strengthen regular Swarm troops. Any drone within their range Turns Red and deals increased damage and can take more damage in return. This buff will remain active until the Scion is killed, so this trope still applies to them.

Swarm Creatures


A huge, slow-moving, and heavily armored Swarm creature that can a ton of punishment and cause devastating damage up close. They also come with a type of grenade launcher attack in the form of throwing exploding "Cankers" at enemies.

  • Attack Its Weak Point: It opens its chest to release Cankers, allowing you to shoot at its soft insides.
  • The Big Guy: Serves as the large slow-moving but powerful soldier for the Swarm.
  • The Brute: Their role in the Swarm is to act as the powerful big guy that's tough to bring down.
  • Damage Over Time: The Cankers they shoot act like Incendiary Grenades by leaving behind a pool of fire that will damage you until it dissipates.
  • Giant Mook: Along with the Scions, Carriers serve as a massive enemy variant of the Swarm.
  • Grenade Launcher: Their ranged attack is a form of this where they shoot exploding Cankers out from their stomach.
  • "Instant Death" Radius: Get too close to them and they will crush you into paste with their fist and toss you away like a candy wrapper.


Living Swarm projectiles that Carriers and the Hive Beast tend to throw at enemies. Cankers serve a very similar purpose as the Nemacysts of the Locust where they're shot out of something, and then home in on their target and explode.

     Hive Beast

A massive Swarm creature that guards the entrance of the Swarm nest at Tollen Dam. With qualities of a Swarm Carrier and Swarm Pouncer on a much grander scale, the Hive Beast served as the Final Boss of Gears of War 4 where it fought against JD's group to keep them from reaching Reyna, who the Swarm took hostage.

  • Eldritch Abomination: A massive monster creature that comes with 4 giant tentacles. One could argue that it looks a tad similar to a Leviathan.
  • Final Boss: Served as this for Gears of War 4.
  • Sequential Boss: The fight against the Hive Beast requires the player to defeat each of its 4 tentacles first until its defenses are low enough to get a shot at the Hive Beast's main body.
  • Stationary Boss: The Hive Beast never leaves the spot it's at during the Final Boss fight.
  • Unique Enemy: The Hive Beast only ever appears once in Gears of War 4 for a final Boss Battle.

     Leeches and Flocks 

Leeches are small worm-like creatures that explode if they get to close to their target. They can also burrow into the bodies of the things they attack, such as humans and machinery. If it's a human, they die, but if it's a robot, such as a DeeBee, the Leech takes possession of it. When Leeches are gathered up and flying around in the air as a massive swarm-like entity, they become known as a Flock that goes about searching for anything to hunt and destroy. Flocks function similar to how the Kryll were for the Locust.

  • Action Bomb: Leeches will sometimes explode on their target.
  • Chest Burster: One of a Leeches means of attacking is digging into its target then popping out. If it's a machine though, it stays with it and takes control.
  • Expy: Flocks are basically Kryll that you can actually fight back against and don't instagib you on touch, while individual Leeches are basically Lambent Polyps.
  • Flight: When they're part of a Flock, they fly around the sky in massive leech balls killing anything in sight.
  • Mini Mook: Leeches are very easy to kill on their own when they're not part of a Swarm Flock, but they can still be very deadly if left unnoticed.
  • Puppeteer Parasite: After jumping into a DeeBee, they take control of it.
  • The Swarm: Like the name suggests, one Leech on its own is barely threatening, but a huge amount of them swarming around in a Flock are extremely deadly.
  • Technopath: They have the means to take control machinery, such as taking possession of the DeeBees.
  • Tornado Move: Flocks can fly in a tornado that sucks players in closer to them.


Medium-sized 4-legged creatures that are usually seen hunting in packs of three. While already being tough to take down, the Pouncer's primary means of combat is to jump around the battlefield to try to "pounce" onto the enemy, and use their tails to fire off quills as their ranged attack.

  • Attack Its Weak Point: They take more damage if shot in their underbellies, although this is very difficult since they’re usually sitting on a piece of scenery that keeps it concealed.
  • Le Parkour: Pouncers jump around the battlefield to either keep their distance so that they can fire their quills at enemies, or to get in closer to perform their pounce.
  • Personal Space Invader: Their pounce attack. When close enough, the Pouncer will jump onto the enemy and knock them down to begin ripping their target to shreds.
  • Press X to Not Die: If they pounce on you, you have to mash the melee button to kick them off, or they’ll rip your head off like a hungry wolf. Fortunately, this can be averted if a teammate shoots them, which will throw them off of you immediately.
  • Spike Shooter: Their ranged attack is firing off deadly quills from their tails.
  • Technopath: The last Act of Gears of War 4 reveals that the quills the Pouncers fire off actually have the ability to control machinery, such as the DeeBees. This acts as a bit of Foreshadowing to the Swarm using Leeches to take control of more DeeBees throughout Gears of War 5.


Large 4-legged creatures that got their name from their ability to "snatch" up humans that they then hold within their large pouch-like stomach. Snatchers are what allow the Swarm to increase their numbers by storing the humans they capture into nest pods that turns them into Juvies, and eventually into Swarm Drones. Along with being incredibly tough to take down, Snatchers usually appear in packs of two.

  • Attack Its Weak Point: Like Pouncers, they take more damage if you shoot their undercarriages. Unlike the Pouncers, they’re weak spots are much easier to hit due to their massive size.
  • Boss Battle: Acts as a Final Boss for Act III of Gears of War 4. The player faces off against the Snatcher protecting the nest pod that Marcus was put into.
  • Boss in Mook's Clothing: Fights with the Snatchers are tough enough to be considered boss fights, especially when the player has to face off against two at once.
  • Interface Screw: If one manages to pull you into it’s body, the sides of the screen turn red and fleshy and pulsate a bit, simulating what it would be like to be trapped in a Swarm pod.
  • Plot Device: For a good portion of Gears of War 4, the player chases after the Snatcher through Fort Reval that swallowed up Marcus.
  • Swallowed Whole: Snatchers have a giant stomach that can open up to store the humans they capture inside. Some of the humans Snatchers managed to swallow up at some point include Oscar Diaz and Marcus Fenix.


The Swarm's version of the Locust Brumak where they continue to serve as the force's Walking Tank variant. Only the Swarmak now comes with a highly disfigured appearance after going through Swarm mutation. In addition, one of the Swarmaks serves as a mount for the Speaker.

  • Attack Its Weak Point: Bursting the large boils that cover its body is how you deal significant damage to it.
  • Beast of Battle: The Speaker rides a Swarmak as his mount.
  • Death of a Thousand Cuts: It's possible to kill a Swarmak without ever shooting at its boils just by dealing Scratch Damage to its body until it dies. This is actually the recommended way to kill the Speaker's Swarmak on higher difficulties, since it starts out with no boils and you need to make them appear by shocking it with the transformers in the room. The problem is that every time you do this, it causes enemies to spawn, which on Hardcore or higher will probably have an easier time killing you than the Swarmak itself. Simply staying near the bottomless ammo refill and slowly grinding it down is the safer option.
  • The Grotesque: A Swarmak is basically taking a Brumak, and designing it to look more grotesque with a body structure similar to other creatures that make up the Swarm.
  • Walking Tank: Just like the Brumaks that came before it, Swarmaks are basically giant walking tanks that require a lot of firepower to bring down.

Infected DeeBees


Bastions are infected Guardians that have been taken possession of by Leeches to become part of the Swarm. Their primary usage in the Swarm is to support Scions and Stumps during battle by keeping up a barrier shell around them as long as the Bastion remains active.

  • Deflector Shields: When a Bastion is around, they keep a barrier up around a Scion or Stump to protect them. Meaning that the player has to kill the Bastion first before being able to damage the Scion or Stump.
  • Flight: They fly around the vicinity of whatever they're providing the barrier sphere for.
  • "Get Back Here!" Boss: Having no offensive capabilities whatsoever, all they can do in the name of self-preservation is dodge your bullets, which they are frustratingly good at.
  • Parasite Zombie: Swarm Leeches take possession of a Guardian to become a Bastion.
  • Shoot the Medic First: You have to go for the Bastion first when its providing a barrier for a Scion or Stump.


Rejects are infected Shepherds that have been taken possession of by Leeches to become part of the Swarm. They function similar to slow-moving zombies that attempt to engage their target in close combat.

  • Achilles' Heel: The Shepherd's power core is a massive weak point that carries over into the Reject. Stealth kills on a Reject will always have the player pulling out the power core from its back for an instant kill.
  • Close-Range Combatant: Their only means of combat is trying to fight at close range with their arms.
  • Foreshadowing: The Swarm being able to take control of machinery was hinted at near the end of Gears of War 4 where a Pouncer's quills took control of First Minister Jinn's personal Shepherd.
  • Mooks: They're basically the front-line soldiers of the infected DeeBees that make up the Swarm.
  • Our Zombies Are Different: The Rejects' primary means of combat is similar to basic zombies that engage in close combat on their enemies. Though they are kinda slow.
  • Parasite Zombie: Swarm Leeches take possession of a Shepherd DeeBee to become a Reject.


Stumps are infected DR-1s that have been taken possession of by Leeches to become part of the Swarm. They function as mobile tripods with the former DR-1's weapon mounted on top.

  • BFG: Like the DR-1s they originally were, they wield either a Tri-Shot or a Salvo.
  • The Big Guy: The biggest of the infected DeeBees.
  • Elite Mook: They're the toughest to take down when it comes to the infected DeeBees. Might even push it into Boss in Mook's Clothing territory when you add in the fact that they're usually supported by a Bastion's barrier.
  • Gatling Good: The Tri-Shot variant.
  • Giant Mook: Along with the Scions and Carriers, the Stumps serve as another large Swarm enemy that humanity has to fight against.
  • Parasite Zombie: Swarm Leeches take possession of a DR-1 to become a Stump.
  • Stationary Boss: They can move around, but it's rare for them to do so since they can't move and shoot at the same time. The ones encountered in Campaign are all in excellent vantage points for them to shoot you so they don't exactly need to move at all.


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